Thursday, August 30, 2007

Review:Mist-King

Went out yesterday to get my Valuable book...So, since Recca had done on one already, its my turn to do the other.
Mist King
Water/Spellcaster/7/0/0 When this card is summoned, you may sacrifice one or no monster to sacrifice summon it. This card's attack strength is equal to the total original atack of the monsters sacrificed in the sacrifice summon. When this card is face-up on the field, sacrifice cannot be done.
This card is basically just a "chimera" based creature, that you can control its attack strength by what you want to sacrifice to summon it.
Note that this summoning of Mist King is a normal summon, so it would be rather hard to bring out this creature with a godly attack.

Like the other card in the Valuable Book promo, this card is also quite well drawn...And not to mention someone that called this card "Gallantmon"(Refer to Digimon=.=)*Coughcoughgetsucoughcough*...A first view at this card would be like your knight in shining armour(lol), and the mist thats pouring out of its body gives off a really majestic look to it! Collectors would be really dying for this card right now...

As for the first part of its effect, this card would really seem like a "very hard" to summon card, and it gets really harder right now since Brainwash is now restricted to 1. If not, you could be already controlling opponent's monsters to summon this card out.You can also use cards that have a condition to special summon from hand to simply get this card out, or play some rituals or instant fusions.Make this card as really big as you want!
As for the second effect, its the cause of why this card is going to exist. This effect makes this card a monster-mask of restrict, not allowing any sacrifices or tributes to be done.Lets say in a situation where your opponent is going to make a godly moves with tributes, and you can actually save yourself by trying to revive this card back to field, perhaps after getting it to grave, and you save your life for that turn.There are a numbers of things this card can block...
-Normal summons that require tribtutes
-Enemy Controller(Its "tribute to control" effect)
-Hand of Nephthys(Do I even need to explain?)
-Exiled Force
-DDVD,DDVM & DDVDarkness(Well, they require you to tribute the creature,so...)
You get the drift...
As for what this card cannot block is...
-Contact fusions
-Normal fusions
Perhaps some other..I can't think right now >.<

There are much more ways to play this card, that would have to see that if people are going to play this card and think of combos for them..Thats it for my review...YakiruZ here by the way so urr...Have a nice duel!

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